Thursday 20 May 2010

Ben Woodcock III: Renders

Here's the final renders of the objects I modeled and textured and their respective texture maps:


Wednesday 19 May 2010

Ben Woodcock II: Drawings



Ben Woodcock





Keeping with the theme of working with people called Ben I then moved on to help Ben Woodcock with some concept based around his story of a dog based character exploring an abandoned arctic research centre. Ben said that he wanted an empty shipping container which needed to look like it had had someone squatting in it taking refuge from the potential monster which was to be revealed later in the film. Hailing from Yarmouth I am no stranger to squatters and their hermit lifestyles and suggested having items such as empty tins strewn about alongside makeshift furniture such as oil cans. I then watched the classic film John Carpenter's The Thing, as I felt it's sense of style and isolation would be extremely useful as reference for a project of this nature and suggested having maps about the room with marking inked all over them. This was as a possible allusion to where the monster may have been and that whoever this unseen squatter was he may have been hunting it. To aid me in my design work I built a rough mockup of the building with basic lighting in maya and then hand drew these camera angles with added details.

Ben Hanmore









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The first project I worked on in collaboration with other classmates was Ben Hanmore's project: The Dream Maker. The basic plot focused around an old couple who won the chance to go on the aforementioned Dreamweaver. The idea being it was similar to a Virtual Reality machine and could generate either old memories or fantasies in physical form. Ben asked me to design some concepts for both characters and the places they may go in the dream maker. His main request was that the characters were made of soft materials such as cushions, similar to those seen in plush toys, so therefore I tried to sample some actual materials of this nature to help him in texturing later in his production. A selection of the scenarios I designed included a soft toy reliving his war time experiences and a hand stitched superhero (it was probably a running stitch)